This suggestion is accepted partially as part of our monetization strategy. I will mark it as approved regarding these points:
30 day recurring Anywhere Owl
30 day recurring Anywhere Warehouse
30 day language book ???
Double/triple labour cap (not regen just give more time away from the game without waste)
Monthly random or dev chosen costume -> MAYBE
Custom title or something to show you're not poor in game -> MAYBE
Anywhere AH/Repair buttons
30 day language book ???
I do get what people want is freedom to speech to anyone at any given time but that kind of breaks the immersion of the game having different factions and races. Not only that but also heavily diminishes the purpose and development of Printing profession since Language books were a big part of it.
Anywhere AH/Repair buttons ???
By the way wasn't that suppose to be available for everyone?
I do understand the game needs cash influx to sustain it's existence, but these so called "pay to convenience" aren't very minor to begin with. Owl and Warehouse are fine but Anywhere repair and AH access is a bit too much.
Anywhere AH/repair should be available to all players by default.
Double/triple labour cap (not regen just give more time away from the game without waste)
Honestly I do think this would be a great feature because first it does not provide you any advantages. It basically allows people to get offline for 2 days and not fall behind. I think a subscriber should be able to get these extensions which are naturally healthy for the Server population.
Everything that forced ALL players to LOGIN every 24 hours without exception in order TO NOT LOSE LABOR is a cheap trick to promote Online activity. Meanwhile in the long term that makes players go away since it's too punishing to miss out a day or two. Once you miss 20 days worth of labor you are now Forever behind and that's a serious reason to stop playing for good.
I think It would be reasonable to give Subbed users the perk of being able to be Offline for ( work, school etc. ) for longer period since they pour $$$ into the sustainability of the server. Look at it that way - It's like Youtube Subscribers not getting ADs every 2 minutes while watching a video... they just paid in advance for all the ADs and they get benefit of not getting interrupted every 2mins while watching.
Simply put it's more likely to get $$$ from people who are generally busy people. So that means give them perks who are focused to ease them out on online activity demand. At least for a period of 48 hours. Since current labor regen caps your labor bar in 20.9 hours. I would say Double the labor cap for Subbed users for at least 2 or 2.5 times to make it so they have 40 hours before labor caps.
Forced daily online activity as worse as heavy P2W. People who has time to play every day and login once every 10 hours will still be playing the game, people who enjoy playing all the time or every day would still do that... The only thing that this could do is to Allow busy people to still be relevant and play the game alongside others. Which is a bonus overall for healthy population.