Classic AA gearing options were much more balanced and varied before Obsidian was introduce, at least on new servers.
It was a nice way to change things up on the legacy server, but on the first FS servers Rangora/Morpheus there wasn't much point going anything else.
It's so easy to get, so easy to incrementally increase and so good that 95% of players will get it over crafted and gha/serp/lower tier WB gear.
I think you should leave it disabled for a good while at the start (not just the 10 days auroria is disabled) so that other gear options are viable for a while. Otherwise you're going to get celes/divine obsidian weapons day 2 like the first fresh starts and we're basically back in hiram meta and people will just skip the dungeon/crafted gear progression.
It was a nice way to change things up on the legacy server, but on the first FS servers Rangora/Morpheus there wasn't much point going anything else.
It's so easy to get, so easy to incrementally increase and so good that 95% of players will get it over crafted and gha/serp/lower tier WB gear.
I think you should leave it disabled for a good while at the start (not just the 10 days auroria is disabled) so that other gear options are viable for a while. Otherwise you're going to get celes/divine obsidian weapons day 2 like the first fresh starts and we're basically back in hiram meta and people will just skip the dungeon/crafted gear progression.